Maya | Substance Painter | Unity These chandeliers were created for a VR visualizer of a huge luxury home. In VR you can actually see the refraction of the crystal. ChameleonPower
AR Furniture
Maya | ZBrush | Unity These are a few of the furniture pieces that I worked on for an AR furniture placing app. Base meshes were created in Maya and then sculpted in ZBrush.
Craftsman Interior Handle
Maya | Substance Painter | Marmoset Toolbag 3 This is the Craftsman Interior Handle for a VR door selection tool. I particularly like this piece because the details give it so much character. It’s was also about 10x more fun to work on than the other stainless knobs I created! I modeled and UV mapped it in Maya, and Seth … Read More
Zeus Door Handles
Maya | Substance Painter | Marmoset Toolbag 3 These are the Zeus door handles for a VR door application. I modeled and UV mapped the models in Maya, and Seth Blakely textured them in Substance Painter. Chameleon Power
Art Van Giselle
Maya | Mental Ray Here’s some modular furniture pieces from Art Van’s Giselle product line that I modeled, textured, and rendered for Chameleon Power.