Marignan Chandeliers

Maya | Substance Painter | Unity These chandeliers were created for a VR visualizer of a huge luxury home. In VR you can actually see the refraction of the crystal. ChameleonPower  

AR Furniture

Maya | ZBrush | Unity These are a few of the furniture pieces that I worked on for an AR furniture placing app. Base meshes were created in Maya and then sculpted in ZBrush.  

Craftsman Interior Handle

Maya | Substance Painter | Marmoset Toolbag 3 This is the Craftsman Interior Handle for a VR door selection tool. I particularly like this piece because the details give it so much character. It’s was also about 10x more fun to work on than the other stainless knobs I created! I modeled and UV mapped it in Maya, and Seth … Read More

Zeus Door Handles

Maya | Substance Painter | Marmoset Toolbag 3 These are the Zeus door handles for a VR door application. I modeled and UV mapped the models in Maya, and Seth Blakely textured them in Substance Painter. Chameleon Power  

Apple Still Life

Maya | Marmoset Toolbag 3 | Substance Source Still life of some apples rendered with Marmoset Toolbag 3. I initially modeled the apples as props for kitchen renderings at Chameleon Power, but have since used them in VR, WebGL, and Mobile platform apps. Marmoset Viewer  

VR Flooring Demo 2018

Maya | Unity | Substance Designer |Substance Source Here are a few Unity renders and 3D panoramas of the scenes my co-workers at Chameleon Power and I worked on for a VR Flooring Tradeshow demo. In the app, you can swap out carpet, tile, hardwood and laminate flooring, and change the wall paint or add wall tile for that extra … Read More

Lights Out

Maya | Mental Ray | After Effects | Premier Pro Lights Out was an animated short from late 2012 and was one of my favorite pieces to work on. The idea for the story came from wondering what lights felt like when they were left on all night, and how incredibly annoying it must be if it happens all the … Read More

Bridge

Maya | Mental Ray | Photoshop This is a match lighting project where I modeled the bridge and then matched the lighting and perspective of the image in Maya. Next I cleaned up the image in Photoshop and then composited the render of the bridge into the image.  

Kitchen Renderings

Maya | Mental Ray | Photoshop When I first started at Chameleon Power, I was doing a lot of kitchen renderings for Toll Brothers as well as some “in-house” kitchen layouts that I came up with. Toll Brothers would supply the PDFs of the floor plan and elevations that I could model from, and also include what materials they wanted … Read More